• Nintendo Super Mario 3D Land In 75 Images Set to Disco, very fun to play

    October 6, 2011

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    Posted in: DS Games

    Nintendo Super Mario 3D Land In 75 Images Set to Disco, very fun to play">

    Nintendo In 75 Images Set to Disco, very fun to play

    Nintendo Super Mario 3D Land In 75 Images Set to Disco, very fun to play

    Super Mario 3D Land (スーパーマリオ3Dランド Sūpā Mario Surī Dī Rando?) is an upcoming platform game in the Mario series in development by Nintendo EAD Tokyo for the Nintendo 3DS, scheduled for release in November 2011. It was announced at Nintendo’s Keynote Conference during the 2011 Game Developers Conference held in San Francisco. While four screenshots and a tentative logo were initially shown, more details were revealed at the Electronic Entertainment Expo 2011.

    Gameplay

    Super Mario 3D Land is a platform game that has been described by game designer Shigeru Miyamoto as a “3D Mario that plays as a 2D Mario game.” As such, Super Mario 3D Land combines the elements of traditional side-scrolling Mario titles, such as linear-based levels, with those of the modern open world Mario titles, such as moving Mario in three dimensions and performing a variety of actions.

    Similar to the classic side-scrolling Mario games, the objective of each level is to reach and grab the flagpole located at the end before the time limit expires. Super Mario 3D Land utilizes a similar health system to those games, in which Mario shrinks upon taking damage from enemies or hazards, and damage while “small” results in losing a life. The game offers a number of traditional Mario items, such as the Super Mushroom, Fire Flower, and Starman, along with new power-ups that bestow a special suit onto Mario that grants him new abilities. Some revealed power-ups include the Super Leaf from Super Mario Bros. 3 which allows him to attack with his raccoon-like tail and float in the air, and the Propellor Suit from New Super Mario Bros. Wii which allows Mario to reach high places. Similar to the Super Guide feature in recent Mario titles, certain items can be made available if the player struggles on a certain level. The Shiny Leaf gives Mario invincibility and Tanooki Suit abilities whilst the P-Wing sends the player right to the end of the level.

    Super Mario 3D Land utilizes the Nintendo 3DS autostereoscopic technology, allowing players to perceive depth when viewing the game screen. While the game is designed to not require the 3D effect, some obstacles or points of interest are deliberately more noticeable or easier when the 3D is switched on. Super Mario 3D Land also utilizes the 3DS gyroscope: a special binoculars item available in certain levels allow the player to view different areas of the level by controlling a first-person camera by moving the game system around.
    Plot

    A tree that stands on Princess Peach’s castle grounds is stripped of all its leaves during a storm. The leaves, which turn out to be Super Leaves, are blown across the Mushroom Kingdom, bestowing raccoon tails on all living things they touch. When Mario and the Toads go to inspect the tree the next day, they discover a letter from Bowser, learning that he has kidnapped Princess Peach. Mario sets off in pursuit to locate and rescue the princess.

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