Sword of the New World Granado Espada









Game features
Multiple character control
Granado Espada distinguishes itself from many modern-day MMORPGs with a Multiple Character Control (MCC) system. Rather than playing one character at a time, or using multiple clients, a player may control a party of up to three characters simultaneously. This aspect of the game gives it more of the feel of traditional, non-networked console role-playing games. Up to three characters can be selected to be part of a team in the Barracks Mode or Quarters. Any member of the party can be selected to be part of a team, regardless of differences in levels or classes.
There are various modes which control the party’s actions:
Keep/Defend
Characters attack (and chase) any mobs who get close to them. (Healers auto-heal teammates.)
Hold
Similar to defend, but characters don’t move.
Harvest
Characters pick up all items and loot while moving to a selected location.
Assault
Characters fight all opponents (resp. heal) while moving to a selected location.
Further, there are two ways to give orders:
Party
Orders are given to all characters.
Individual
Orders are given only to the selected character.
With the party AI in Keep/Defend mode, the player’s characters can survive without input from the player in most places where the mob levels are the same as the player’s. With a later patch the game introduced pets that have several skills, which include the ability to pick up items or perform healing.
Areas and quests
Dungeons in Granado Espada are interspersed between towns and generally composed of three to five levels with successively more difficult mobs. Boxes and barrels are a unique feature of dungeons – and part of the anti-AFK features of the game. They randomly spawn throughout the dungeon, and if destroyed they release a group of monsters to attack the players.
Al Quelt Moreza and the Tetra Ruins – the first two dungeons – final levels end with main quest storyline Mission Room for a single player, or a room in which a boss mob may be challenged by teams of players. Missions are instances, wherein players get their own “instance” of a specific map just for themselves. Thus there can be several players attempting to kill a boss in a dungeon, each within their own instances.
There are Waypoints or (player chosen) save locations that players may teleport to by using a warp scroll. Five locations may be saved initially. Up to five more waypoint locations may be purchased from the Cash Shop (Bazaar).
Teleporters or Warps also exist to teleport you to fixed areas in the game using an item called the Teleport/Warp scroll. A new player is able to visit the three main towns (Reboldeaux, Port of Coimbra and Auch) from the beginning, and is not required to conduct exploration trips to find them. Both zone maps and a global map is provided to help players navigate through the game.
Quests are an important part of the game, though the quantity and quality varies at different levels. They provide some rewards such as “Vis” (the game’s currency), experience cards, Glaziums (polishers), equipments or RNPC (Recruitable NPC) cards. Various NPCs throughout the towns and in some dungeon locations may be spoken with to initiate quests, which, like in traditional MMORPG format, usually consist of killing a number of monsters and/or obtaining their drops. With the release of Pioneer quests, players are able to delve into the story revolving around Granado Espada and its colonial power, Vespanola, in addition to the various factions on the continent itself, allowing new players to build on their quests bit-by-bit.
Granado Espada has a main quest line that extends to the highest levels and zones: Errac (Zeia) and the Frozen Fields of the north. Access to the high-level end game raids such as the Ice Wizard’s Tower or Mufasa of the Occulta Fortress can only be gained by completing the main pioneering quest line.
RNPC is short for Recruitable Non-Player Character. Andre, Claude, Jack and Idge are examples of this class of characters. They give the player a number of quests to perform. When all of them are completed, the RNPCs offer to join the player’s family as a playable character. The player receives the RNPC’s card, and then may create that RNPC once (only if space is available in the barracks) in order to play them.
Glaziums (Polishers) are a new addition to the game. They are given as quest rewards and are turned in for pioneer weapons and armors designed to help a pre-veteran player gain levels more easily. Enchanting these Pioneer Equipments (Ancestral Items) with enchantment chips is guaranteed to give four or five very good bonuses within set ranges. In addition, all pioneer equipments at levels 1, 20, 40 and 60 have the bases stats of items 20 levels higher, while level 80 pioneer equipments have the same stats as a normal level 96 equipment.
Dueling, Team PvP & Baron Mode
Granado Espada has a Dueling System by which a player may issue a challenge to another player’s team. Both teams then enter a combat arena separate from the rest of the actual game world to do battle. This feature is available by clicking on the other family’s name for a duel and also available at PvP officers in the Major cities (Reboldoeux, Coimbra, Auch) where four types of battles are available.
Another method for PvP is through the Baron system. In Player-kill (PK) servers, players are able to forcibly attack another player without his/her consent, and in the process become a baron as a penalty. Barons are not able to speak with NPCs and are treated as mobs while on the field. Being in baron mode also allows player access to Los Toldos, a “Baron’s Haven” of sorts, and to get the opportunity to complete quests within there. To remove the Baron mode, players must kill mobs that enable them to decrease their Baron points. Once they reach zero, the player removes his/her Baron mode.
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